During his 17 years at Ubisoft, Cristian Pană has been directly involved in the development of several AAA video games. He started his career as a Video Game Tester in Bucharest and later on specialized as Project Closer. From this position, he has helped development teams across multiple studios to finalize and release several hit titles from the Ubisoft portfolio, such as Assassin’s Creed Brotherhood, Far Cry 3, The Crew and many others.
In 2015, he joined Massive Entertainment, Ubisoft’s Studio based in Malmö, Sweden, as Producer, and later became Executive Director of the Production Department, leading the teams involved in the development of the Tom Clancy’s The Division franchise.
"I’m thrilled to come back to Bucharest with the mission to accelerate the evolution of our local Ubisoft studios, attract new talents and create new opportunities. We are in the unique position to write the next chapter of our industry by continuing to further grow local game developers’ expertise and bringing technical innovations to Romania. We also want to be the best place for local IT talents to grow in, this is why we will be moving into our new state-of-the-art building in Bucharest, by the end of the year.”
Romania was the first territory outside of France to host a subsidiary of the Ubisoft Group with the opening of the Bucharest studio in 1992, followed locally by the inauguration of Ubisoft Craiova in 2008. The two studios now count over 2,000 employees working in the Quality Control, Production and IT departments.
After a strong history of acclaimed titles such as Silent Hunter, Blazing Angels or HAWX, Ubisoft Romania has migrated to co-development, participating in the development of some of the most famous video game franchises worldwide such as Just Dance, Assassin's Creed, Tom Clancy's Ghost Recon or Watch Dogs.